Augmented Reality & Virtual Reality

Virtual Reality gives users an immersive 3D gaming experience and Unity 5, along with its stunning 3D animation capabilities, is one of the best choices for game developers to create out-of-the-box Virtual Reality games for different platforms such as Google Cardboard, Oculus Rift, and Samsung Gear VR. This course takes a practical, project-based approach to […]

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  • Self-paced e-learning
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Live Virtual Classroom

  • Live instructor-led virtual classroom training
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Key features

  • Create 3D scenes with Unity and Blender while learning about world space and scale
  • Build and run VR applications for consumer headsets including Google Cardboard
  • Build interactive environments with physics, gravity, animations, and lighting using the Unity engine
  • Experiment with various User Interface (UI) techniques that you can use in your VR applications
  • Gain introductory and advanced experience in Unity programming with the C# language

Course description

Virtual Reality gives users an immersive 3D gaming experience and Unity 5, along with its stunning 3D animation capabilities, is one of the best choices for game developers to create out-of-the-box Virtual Reality games for different platforms such as Google Cardboard, Oculus Rift, and Samsung Gear VR.

This course takes a practical, project-based approach to teach you the basics of Virtual Reality development with the Unity 3D game engine. We walk through a series of hands-on projects, step-by-step tutorials, and in-depth discussions using Unity 5 and other free or open source software. While VR technology is rapidly advancing, we'll capture the basic principles and techniques that you can use to make your VR games and applications immersive and comfortable.

Course Agenda

  1. Introduction to AR & VR
  2. Input/Output Devices and Human Senses
  3. Application of Augmented and Virtual Reality
  4. Unity Augmented Reality Project
  5. Unity Virtual Reality Project
  6. Summary

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